Chad Threet's Portfolio

Scroll down to view each of these sections.

  1. Ability to Execute in the Learning Space
  2. Gamification Samples (a scrolling gallery)
  3. Books in my library that support gamification
  4. Books in my library concerning learning and my processes

Ability to Execute in the Learning Space

Education & EdTech

Business / Leadership

  • Undergraduate and graduate level education courses. Coursework toward a Ph.D. in Mathematics education.
  • More than 20 years of EdTech software and curriculum development experience.

Business / Leadership

  • Co-Founded two educational software companies.
  • Led the creation and delivery of products sold to schools and publishers.
  • Led marketing, sales, operations, and more.

Gamification Process

  1. Define business objectives
  2. Delineate target behaviors
  3. Describe your players
  4. Devise activity cycles
  5. Don’t forget the fun!
  6. Deploy the appropriate tools

For The Win: How Game Thinking Can Revolutionize Your Business

Kevin Werbach - Dan Hunter - Wharton Digital Press - 2012

Product Management

  • Market Research and Client Discovery
  • Lean Market Validation
  • KPIs ... Personas
  • Product Roadmap
  • Customer Voice for B2C
  • Client Voice in Agency
  • Stakeholder Communication
  • Build Agile Teams and Processes
  • More...

Gamification Samples

-

-

-

-

-

- -

My Gamification Library...

Process & Learning Library...